

I for one, prefer to have a hunter missdirect me (warr tank) so we recieve 1k dmg instead of 5k (physical dmg, so armor works). Nightbane is targetable during air phase, so you can have any player attack him to be n✡ in threat (a lock spamming searnig pain for example) and dedicate one healer to healing that guy without pushback. Once he resets agro, he throws the 5 bones to spawn the 5 skeletons, then starts shooting Smoking blasts (the red projectiles, around 5k physical dmg) to the highest threat target (which will obviously be healers if you don't work around it. For example, every time the first skeleton appears, he reset aggro (you can see it on any threat meter if you have nightbane targeted / focused). Nightbane itself resets aggro every change of phase. You will be rewarded 1-3 Badges of Justice per boss." The gates to Karazhan will still require the Master's Key to be unlocked."Īnd in case anyone was curious, this was in 2.3.0: "Badges of Justice will also be available off Karazhan and Zul'Aman bosses. However, this next note is from 2.4.0, so that's strange it's already implemented: "Players will no longer need the Master’s Key to enter Karazhan.
#Syphoner karazham Patch#
I've also heard talk about Nightbane, but the only things about that are from Patch 2.0.10, which means this should have already been the case before the TBC Classic patch:
#Syphoner karazham full#
Wrath of the Titans will no longer gain the full effect from +dmg gear.Shadowbats should no longer chain-cast Dark Shriek. Greater Shadowbats should no longer chain-cast Sonic Blast.Syphoners and Mana Feeders have been substantially reduced in hit points, and the Syphoner's melee damage has also been reduced.Skeletal Ushers can now be affected by Shackle Undead.The arcane creatures that spawn in the Menagerie will now respawn less frequently.The damage dealt by Netherspite's Nether Breath has been reduced.Netherspite will no longer cast Nether Burn while crazed.Netherspite's Nether Burn and Nether Breath will now ignore line of sight.Netherspite's room now has a door that locks when the encounter begins.Shade of Aran will no longer cast Dragon's Breath.Shade of Aran's Blizzard should now be more visible and its duration has been reduced.Shade of Aran's conjured elementals now have significantly less health.The Rolling Pin of the Ghostly Baker will now only deal damage to one target.Spectral Guest melee damage per second has been slightly reduced.Terestian Illhoof's Imps have had their hitpoints reduced slightly.


Romulo's Poisoned Thrust will now be used less frequently.

Romulo's Daring spell now increases haste and damage by 35% instead of 50%.Prince Malchezaar's door will now close when his encounter begins.Before TBC Classic, I compiled all relevant gameplay changes for each patch for things like this, so here's what I have for Karazhan in Patch 2.1.0:
